Tuesday, October 28, 2014

Week 4 EOC: There's An App For That


Now available for purchase as of today is the app called ShareConnect where you can now discover people around your area that share the same interests as you. With the help of Facebook's Like system we can now find people in your surroundings that would maybe like to talk or debate about things that you may be interested in. Maybe the person in front of you saw a movie that you enjoyed but wanted to figure out more about what happened or maybe a discussion about the way it ended. Maybe a new album from an up and coming artist just released and you would like to share that music with someone in the same mall to see how they enjoy it! Maybe a group of your friends are trying to find a dates to the concert next week, well with the help of this app you can now do all of this and much more!

Week 3 EOC: Making Money for Good

One of the most known sports brand companies in the world is Nike. Whether it's the signature shoes or just the logo, everyone can recognize it easily and just about anyone can tell you what they make or own. One of the biggest things they are known for is producing athletic shoes. From colors to styles the variations and possibilities are endless! But with all they make there comes certain projects that they work on and one of them is known as The Dorenbecher Children's Hospital Foundation located in portland Oregon the same place Nike headquarters is located.

It all began in 2004 and the idea was for the children of the hospital to come up with a design for select Jordan shoes and the project was known as “The Nike Doernbecher Freestyle Project” The special designed shoes are released every fall but they don't use normal Nike shoes, they turn to one of the biggest names in sports. Transforming his shoes into canvases for the children to create. The particular shoes are from Jordan which happen to be a sub brand owned by Nike that helped the most infamous basketball player of all time, Michael Jordan, to start a shoe line for as you may guess basketball shoes. he made 23 silhouettes based off his jersey number and from 1 to 23 they are taking each one and allowing children to design their concept and 100% of the proceeds made from the sold pairs goes straight to the hospital in order to research the numerous diseases that affect the children.

Every year since it's start the Dorenbecher project has been a huge success not only pleasing the people that buy and wear the shoe but also make the children feel like innovators and that they can have an effect on the world and even though it is a shoe people look at the shoes as art and something to appreciate and with the pouring letters the hospital receives the kids are always smiling anxious to get to work on the next project!

http://help-en-us.nike.com/app/answers/detail/a_id/3508/p/3897



Sunday, October 19, 2014

Week 2 EOC: Boston Consulting Group - Video Games

Video Games have always been known to be a form of entertainment. Whether a child was coming home to play a cartoon game after school or a teenager was setting up to play a sports game with his friends on a Saturday night, video games were always looked at for their fun and escape from the real world. Lot's of things have changed about the industry over the past few years including the people that play them. The ages that people are playing games ranged from younger years but now older people have joined in on the fun as well!

The stereotype of a "gamer" mostly young, mostly nerdy and most definitely male -- has never been further from the truth. In the United States, twice as many adult women play video games as do boys, according to the Entertainment Software Association, the industry's top trade group.”

In recent reports and surveys from 2013 to 2014 there has been a massively big increase in the amount of woman that played compared to men. It seems over time the general stereo type of a gamer has changed dramatically. A lot of this is believed to be in the big jump in the amount of cell phone games available. The cost of them including how easy it is to download at the touch of a finger compared to driving to a store and buying a disk. This plays a huge factor when it comes to the shocking new statistics.

http://www.washingtonpost.com/blogs/the-switch/wp/2014/10/17/more-women-play-video-games-than-boys-and-other-surprising-facts-lost-in-the-mess-of-gamergate/

Despite the strength of Destiny, the launch of which marked the best-selling new franchise ever released, software sales were down 35 percent from the same time last year.”

The video game industry makes billions of dollars a year and that has never slowed down until now. Most companys are now facing the challenge of making consoles that continue to sell. Most people are always looking to get the newest thing on the market and that especially goes for new gaming platforms. With the release of the newest Xbox One and Playstation 4 the battle is always ragging between Microsoft and Sony but is there really any winner? The problem is people today are still enjoying their older consoles with older games and with the prices of newer items it's a little hard to move on from games that offer lots of replay value with no cost!


Although some people might argue that video games are bad for you, studies have shown just the opposite: video games not only help players alleviate stress -- they can also bolster certain skills.”

With all the fun that video games have to offer there has always been one concern with parent's about gaming and that was the strain they put on the eyes. Every parent wants to see their child healthy and that applies for eye care too. Although the eyes play a big part when interacting with video games the hands do as well and that brings the question, do video games have a large influence on how well someone learns and handles hand eye coordination? Turns out children who play are learning how to ride bikes or play sports better than kids who don't. The hands and eyes have always gone together to make the body perform amazing things but do video games help our youth learn simple things easier with a little fun mixed in and are there other alternatives to help with that better than gaming does?

http://www.techtimes.com/articles/18125/20141019/study-finds-that-video-games-boost-eye-hand-coordination-skills.htm

Tuesday, October 14, 2014

Week 1 EOC: Bad Customer Service


I had bad costumer service was when I went to Olive Garden. I was about 15 years old and had gone with my mom and sister. I had ordered macaroni and cheese and after waiting a really long time I finally received my order only to find long black hairs scattered throughout the noodles. It only took one scoop to discover the mess. We told the waiter about it and after going back to the kitchen they came to the conclusion that we had planted it ourselves when I had barely received the plate having no time to physically place my hair that at the time was short and stir it up. They gave us a gift card and a new dish for free but I was more upset that she assumed it was me when I clearly had no time to do it especially with the restaurant being full and with waiters constantly passing our table. 

The whole experience wasn't bad they did what they could to make sure we came back and they succeeded in doing so! We go all the time now and although I don't recall seeing the waiter ever again we did run into the manager and she remembered us. I'm sure they put it aside and continued trying to give us the best service possible and with the delicious food and the reasonable prices I will return for as long as I enjoy it. The way the management handled the situation was greatly appreciated and I believe thats why I go back. Mistakes happen and it's really up to the consumer if they are willing to give a company another chance despite a negative visit. I agree with giving second chances and i'm happy that I did. I do, to this day, encourage people to go despite the incident.  

Week 1 EOC: My Voice


I am David Zamudio and I am an Audio Engineer from Las Vegas, Nevada. I was born and raised in the city and have always had visions of bringing my dreams to reality. Living in the entertainment capital of the world brings big ideas to the mind. The one thing I primarily focused on was illustrating just how well a show can be executed and experienced. I wanted to bring the sounds to life with state of the art technology, I wanted the beautiful visuals of a show to be accompanied by pleasing sounds to really make the show an all-around joyful experience and today I am able to say I have made it all that come true. I listen to the coordinators of the show and always willing to take advice from the actors themselves to see what it is that they believe will make a more enjoyable experience for the audience. Whether it is a light, a speaker or even the placement of the stage, every little gesture counts not only for the reputation for the company but the satisfaction of our customers. Keeping the production and acts new and enticing are a big contribution to what makes us better than our competitors. I strongly believe that keeping the performances refreshing are a key part in getting our fans of the show coming back for more, never able to predict what's next!